What do you want to be when you grow up? A common innocent question that people often ask each other. It’s also a question that for a long time I’ve never been able to answer. Since I first started programming in Visual Basic in fourth grade, I always assumed that I would be in a field related to computers and technology. But by the time I was in sixth grade, my interests had changed. Instead of narrowing, they only expanded, as I explored both film and computer graphics, creating my own game engine. During the next few years of my life, I dabbed a bit with creating simulation and optimization software. But as I went into high school, I picked up new skills in web application development, game design, human computer interaction, and even mobile development. But my previous interests in film and game engines haven’t subsided. I even started both a comedy blog and a podcast. But now I think I finally have an answer. I want to be an artist-coder. Someone whose projects don’t limit themselves to one industry, one field, or even one brain hemisphere. I never truly stopped imagining and creating, and my ability to use technology has only improved with time.